Category: AutoCAD for Mac

OSNAPZ command AutoCAD

The OSNAPZ command comes in so handy at times. Sometimes when you are trying to snap from an object/point that has a Z-coordinate, the Z-coordinate can mess things up, especially when you are working in a 2D drawing and you don’t care for the Z-coordinate. For instance, you overlaid a 3D model over a plan drawing, snapping to that model… Read more →

AutoCAD for Mac 2014

So, I finally got around to upgrading to AutoCad for Mac 2014 (It’s been out since October ’13)! Not too many new features compared with the 2013 version, but overall enhancements and bug fixes, and of course OS X Mavericks support. One of the features I am happy to see included in this release is Package Drawing (known in the… Read more →

AutoCAD 2013 for Mac Documentation

AutoCAD 2013 for Mac documentation: AutoCAD 2013 for Mac users guide AutoCAD 2013 for Mac command reference guide AutoCAD 2013 for Mac customization guide This documentation, including Installation and Licensing, and Developer documentation can be found on the Autodesk website. Update: And also, the AutoCAD 2013 Tips & Tricks booklet by Lynn Allen: AutoCAD 2013 Tips & Tricks booklet Much… Read more →

AutoCAD support on Mac OSX 10.8 (Mountain Lion) [Update]

This past week Apple released OS X 10.8 (Mountain Lion). The news that AutoCAD for Mac 2012 and 2013 are not yet supported came as a disappointment to me. Especially since when Apple had they’re last keynote and introduced the retina Macbook Pro, Autodesk was prominently mentioned. I would have figured they would be ready when Mountain Lion would be… Read more →

Interesting AutoCAD posts

Below some interesting autoCAD related articles I came across. FUN with BASE.DCL “A big part of what got me into AutoCAD was learning how to mess with people. This is a classic for me. There is a file called base.dcl that is used by some dialog boxes as a template. With some simple editing you can change the “OK” and… Read more →

UCS and WCS in AutoCAD

Understanding the World and User Coordinate systems in AutoCAD The World Coordinate System is based on the Cartesian Coordinate System. Having an understanding of this coordinate system (which many people have, despite of probably never heard of the name) is essential to understanding how the WCS (and UCS) work within AutoCAD. Some of what is written below (quotes) I have… Read more →